

At launch, you were required to go through a PvP session before you could leave Pre-Searing.I was so proud of buying our guild cloak! May, 2005 Couldn’t use that tag in GW2, after Rift was released, though, because no one believed we were named after a webcomic ( Wayrift). Farming for hours on aloe out in the Barradin’s Estate in Pre-Searing to earn enough money for a guild cloak.Here’s some highlights I remember, some which don’t exist anymore. I liked that missions had levels of completion – I remember getting the Bonus or Master rewards was always exciting. I liked going out to cap skills from bosses. I liked the ability to have a secondary class and all the amazing builds that were wide open to you as you developed your character. But I liked that you had the option to fill in the party with henchies, even if they weren’t as good as human players. The game was challenging back then, especially if you were duoing with henchmen. And while the story progressed through missions, you could go back and replay the story any time (unlike GW2 personal story). It was obvious that there was lore and history behind the game world – I remember being fascinated by the idea of the sunken city of Orr and the undead that were dragging up to shore.
#GUILD WARS TIME SINK HOW TO#
The story had its own charm, and it knew how to make the player feel like the center of the action. Now days, she’s running Crystal Tower raids more than I do! XD She wasn’t an MMOer at all before that, and seeing she’s very story-oriented, it would take something like GW1 to have hooked her. Not only did GW1 revitalize MMOs in general for me, but it gave me a mission and story based online game that I could play with Syn. Enjoying Guild Wars 1 Zeb and Tai in GW1. It was one of the best things I ever did.

I’d never owned a B2P game before, so I figured without a sub, I didn’t have much to lose. I must have been bored one day, and I remember going out to pick the game up a few days after the release. In fact, I forgot all about GW1 until it launched. I liked what I saw, but I didn’t ride the hype train. It wasn’t the same as the mission that was eventually put into the game, but it was enough that I got a taste for the writing and level design. I remember really enjoying it, mostly because the beta sequence threw you into one of the missions that lead up to becoming one of the White Mantle in Lion’s Arch.
#GUILD WARS TIME SINK FREE#
Also, I had sworn off MMOs at that point in my life.īut when I caught wind of an open, free beta event, I decided to give it a shot.

It didn’t sound like a game I’d like based on the title – I didn’t join Guilds in games and I’m not into Wars. She’d heard of it and told me, “You and Syn might enjoy this one. I remember my sister was the first one to suggest Guild Wars. It was still in BMP format like they used to save. This was my first ever GW1 screenshot – dated May 1, 2005. One without the frustrations of forced grouping, elite raiding, and huge time sinks. The neweness of MMOs had worn off on me during my UO years, and I really needed a game that fit me. I wanted to be part of the online world experience, but I was transitioning out of college into the work world, and I had tons of art projects, so I couldn’t dedicate a million hours of my time to online gaming. I was frustrated as a shy and casual player. You see, years before that, due to the general atmosphere of MMOs, and some bad forced-grouping experiences in FFXI, I’d sworn off playing any more MMOs all together. Despite the fact I beta tested it, it wasn’t a game I expected to play. Guild Wars 1 is celebrating its 10th year anniversary! It’s hard to believe, especially since it’s a game that I played back during the open beta phase. This was the original GW1 character select from 10 years ago.
